_gameLog = function (s) {
    console.log(s);
}
loadLib("tgui.js");
loadLib("launchview.js");
// window["PlatformClass"].createClass("game.JSBridge").call("hideSplash");

setTimeout(() => {
    var param = launchView.readParams();
    var indexName = (param.version ? ("index_" + param.version + ".js") : "index_v1.0.7web.js");
    window.__version__ = indexName.split("_").pop().replace(".js", "");

    loadLib(indexName);
}, 500);