Preset Gallery> Smoke & Trails presets

These presets simulate smoke in various directions and formats.

Many of these presets refer to a 'Cloudlet'. In version 1.5, the basic particle was a Smokelet. In Particular 2.0, the base particle is a Cloudlet, which is chosen through the Particle Type popup. Modifications happen mostly in the Shading group> Shadowlet Settings subgroup.

| Cloudlet particles with random size and life affected by air resistance. Aux System used for "fire" at emitter. |  |  | Cloudlet particles with random size and life are affected by air resistance.
t_FireStarter |  |  | t_Smoke |

| Pulsing (see size over life), short-lived, random-sized glow spheres. |  |  | Grey-brown Cloudlet particles that persist and fade out slowly. Great for painting and typing with smoke.
t_GlowTrail |  |  | t_SmokeType |

| Colorful Cloudlet particles with random size and life, affected by air resistance. Aux System emits black spheres during a short time of the main particles' life. |  |  | Colorful Cloudlet particles with random size and life affected by air resistance. The Aux System emits stars during a short time of the main particles' life.
t_SmokeMagic |  |  | t_SmokeWizard |

| One of two variations for Smoke. SmokeDark produces the same animation, but has a darker appearance. |  |  | Also a variation for Smoke. SmokeDarker has an even darker appearance.
t_SmokeDark |  |  | t_SmokeDarker |

| Bluish Cloudlet particles that persist and fade out slowly. Great for painting, sky-writing, and typing in the sky. |  |  | Bluish Cloudlet particles with random size and life affected by air resistance. For quick trails in the sky or airplane contrails.
t_SkyType |  |  | t_SmokeSky |